“Giant golden dope-smuggling submarines, talking dolphins, anarchistic midgets, the holy man underneath Dealy Plaza (the Dealy Lama, of course), dozens of secret organisations with obscene acronyms, and a final deus ex machina in the form of a real live (and horny) goddess… Even if you could figure out who was on whose side, which I didn’t think I could, how could you make a game out of it? But it was such a fascinating thought!”